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GAME 330 - Comp Game Platform Analysis |
Prereq: CS 112
3.000 Credit hours 3.000 Lab hours Levels: Non-Degree, Undergraduate, Consortium - Other, Washington Consortium Schedule Types: Studio Computer Game Design Department Course Attributes: Undergraduate - Upper Division Prerequisites: (Undergraduate level GAME 310 Minimum Grade of C or Undergraduate level GAME 310 Minimum Grade of XS) and (Undergraduate level GAME 331 Minimum Grade of C or Undergraduate level GAME 331 Minimum Grade of XS) |
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