Select the Course Number to get further detail on the course. Select the desired Schedule Type to find available classes for the course. |
GAME 332 - RS:Story Design for Comp Games |
Prereq: Completion of 30 credits within major or
permission of the instructor.
3.000 Credit hours 3.000 Lecture hours Levels: Non-Degree, Undergraduate, Consortium - Other, Washington Consortium Schedule Types: Lecture Computer Game Design Department Course Attributes: Research/Scholarship Intensive, Research (All), Undergraduate - Upper Division, Writing Intensive in Major |